Psd-manager gives you the combined power of render elements, anti-aliased object and material selections in every application that supports PSD files. Even "little" changes in the 3D scene can easily turn out to be one of those jobs that cost you another sleepless night! psd-manager relies on 3ds Max core capabilities, like the G-Buffer and render elements, which make it fast, extendable and in addition, open to all renderers.Įvery professional 3D artist will agree, rendering complex scenes is a stressful job, especially when your customer or boss is sitting right behind you and it is not really clear how the final project should look like. Gone are the days when you had to draw selections by hand or to render time consuming additional passes to get them. That's why psd-manager allows you to add selections or layers for each object/material of your choice to the final PSD. What you really need during post production and for last minute changes are accurate antialiased selections/masks. You may also manually control the blending modes along with the order of the layers. Presets and automatic layer sorting make it a breeze to setup the correct layer order. It lets you add all render elements of your scene as layers to a PSD file. Saving the rendered image as a layer in a PSD file is an easy task psd-manger can do this and much more. The workflow of previous versions largely still applies so videos and screenshot may show earlier versions. This site is now continously updated with more information about the new release. The current version psd-manager 5.0.3 is now freshly available for purchase. this is the biggest advancement in the history of psd-manager. Together with the support of V-Ray 5 and many new GPU renderers (FStorm, Redshift, V-Ray GPU), smaller PSD file sizes, faster saving. The new Save Now workflow allows to save the framebuffer and masks at any time now and not just at the end after rendering anymore.
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